May be able to combine this with Ways to earn points, or put them together in a gamification resource.
Your content in JUNO can be gamified to promote further engagement across the platform. As attendees interact with content, they earn points. Point totals can be seen in the leaderboard, designated by a lightning bolt
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Points can be earned by performing certain actions around the site. Each action can only be performed once per piece of content to receive points, encouraging attendees to engage with as many pieces of content as possible for the maximum number of points. For example, an attendee can only earn points once per session for using an emoji. Once an action is performed, an attendee’s score will update, seen to the right of the lightening bolt icon in the upper right corner of any platform page. See the table below for a list of actions and their explanations.
Multipliers
Multipliers can be used to assign a higher weight of points for certain content. For example, you may choose to add a multiplier to higher tiered exhibitors, making actions on those pages worth more points that other exhibitors. Multipliers on any piece of content multiply all the actions on a particular piece of content by the integer of the multiplier. This means that if there is a 2x multiplier on a specific exhibitor, each points-gaining action (i.e., answering questions, clicking “Favorite”, clicking “Complete”, etc.) will earn double the amount of points per action.
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Point values can be designated by your team. In order to set your gamification structure, use the Gamification Template your Client Success Manager puts on Basecamp. This template allows you to designate the value of each action offered as well as specify pieces of content that will have multiplier tags on them.
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